Company: Escapology
Room Title: Shanghaied
Location: Orlando, FL
Team Size & Requirements: None! You
can play with 2-6 people. No need to book
the whole room.
Price: $30 per person
Difficulty: 8.35/10
Time Limit: 60 minutes
Theme Key Words: ship, captive,
Hong Kong, navigation
Theme Details (from company website)
and Rating:
Hong Kong, December 26, 1848. You have been
relaxing in Hong Kong harbour celebrating
Christmas and a friendly man has befriended
you and started to buy you drinks.
That is the last thing you remember that
night. The next day you wake aboard the
huge 3-masted 800-ton Chinese ship called
the Keying that has set sail on the arduous
and risk filled journey to the United States
and Britain around the perilous Cape Horn.
You quickly realize that you have been
fooled by the King of the Crimps, Joseph
"Bunko" Kelly and forcefully drafted to
work with the ships company of 12 British
and 30 Cantonese sailors. Ahead lies months,
if not years, of dangerous, unhealthy, unsanitary
conditions with little hope of pay. After
weeks on the open sea, an impending storm
drives the ship to seek refuge on a small
island known to the locals as Samui.
While in the ship's mess hall, you start
to hear a familiar sea song: "Way ay up
she rises, way ay up she rises, way ay up
she rises early in the morning." The crew
is starting to prepare the ship to set sail!
Looking around the room, you make eye contact
with a few of your shipmates, everyone quickly
realizes, now is your only chance to escape!
The Keying will set sail again in an hour
as the tide waits for no man.
Your Captain, Charles Alfred Kellett, is
no fool and it will not be easy to escape
for he has rigged many obstacles.
The risks are high. If caught, you face
a lifetime of punishment or worse, you could
be hanged! The next 60 minutes will change
your life forever.
You and your shipmates, must solve the
clues, answer the riddles, find the hidden
map, and get off the ship. Leave no stone
unturned and above all, don't forget to
watch the clock for time is of the essence!
Do you have what it takes to escape the
clutches of Captain Kellett?
Theme Rating: 5/5
Why We Loved It:
*fully immersive theme
*differentiation of puzzles and locks
*props were realistic
Need to Know:
*some clues/puzzles needed clarification
sometimes (aka: we wouldn't have figured
it out without a hint)
*the clues/puzzles were more linear, making
it so we were waiting for one "team" to
solve the puzzle to get to the next step
*very detail-oriented
Clue Preservation? (do you need to keep
everything in order to escape?): NO
Handicap Accessible? YES
Is It Worth Playing? YES - Experienced
Level!
Did We Escape? YES
Overall Rating: 5/5
Item
|
Yes
|
No
|
Various
Locks |
X
|
|
Math
Skills |
X
|
|
Technology
Enhanced |
|
X
|
Ciphers |
X
|
|
Visual
Puzzles |
X
|
|
Riddles |
X
|
|
Geography
Skills |
X
|
|
Logic/Clue
Based Puzzles |
X
|
|
Timer
in the Room |
X
|
|
Click
below button to go back to Escapology Page
8421 Churchside Drive, Gainesville
VA 20155 • (703) 743-9948 • Fax (703) 743-9942
© • Patchwork Designs Inc Team UNLOCKED
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